Warlords of Draenor Beta - Build 18594 mit Maps, Kreaturen, Musik & mehr

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    Wir haben euch gestern bereits davon berichtet, dass die Entwickler bereits am nächsten großen Beta-Patch für Warlords of Draenor arbeiten. Dieser wurde nun in der vergangenen Nacht bereits auf die Beta-Server gespielt und wie angekündigt liegt das Level Cap nun bei 100 und die letzten beiden Draenor-Zonen Nagrand und die Spitzen von Arak sind nun verfügbar.

    Character Wipe, Premades & neue Server-Namen
    Mit diesem Patch wurden alle vorhandenen Charaktere gelöscht und es gibt jetzt die Möglichkeit, dass man sich Level 100-Charaktere für PvE und PvE erstellen kann. Außerdem wurden die vorhandenen Server umbenannt und ein vierter Server soll bald verfügbar sein.

    Character Wipe & Premades In preparation for the next beta build that is planned to go live July 25, we will be doing a character wipe on the beta realms. Once the new build is live, you will also notice that the realms have been renamed, and that you will be able to create level 100 PvP and PvE characters. For more information about the new realm names, check out the thread Lore recently posted here.

    There will be a new server brought up called, aptly enough, "Level 100 PvE." It might not come up immediately when maintenance finishes, but we plan to have it ready for the next round of raid testing at the latest.

    Neue Namen für Beta-Server In an effort to make it clearer which Beta realms should be used for which types of testing, we’ll be renaming the current Beta realms with today’s maintenance. The realms are being renamed as follows:

    Lost Isles (PvE) is being renamed to Beta Leveling Realm 01
    Gilneas (PvP) is being renamed to Beta Leveling Realm 02
    Mekkatorque (PvP) is being renamed to Level 100 PvP

    As a result of the rename, some interface settings (such as combat log filters, or add-on configurations) may be lost, and will need to be reconfigured.

    Patch-Highlights:

    Season 16 - Todesritter (Elite)



    Season 16 - Jäger (Elite)



    Season 16 - Priester (Elite)



    Neue und aktualisierte Maps







    Neue Modelle für Kreaturen











    Musik aus dem Loginscreen - Siege of Worlds


    Änderungen bei den ErfolgenArchaeology


    Professions


    Ashran


    Player vs. Player


    Buildings


    Garrisons


    Draenor


    Exploration


    Quests


    Draenor Dungeon


    Dungeons & Raids


    Draenor Raid


    Dungeons & Raids


    Dungeons & Raids


    Guild

    • Guild Draenor Dungeon Hero (New) Complete the heroic Draenor dungeon achievements listed below while in a guild group. Reward: Garrison Guild Standards. 10 points.


    Garrisons

    • Upgrading The Mill (New) Place 75 Work Orders at the Lumber Mill and complete the quests listed below. Reward: Blueprint: Lumber Mill, Level 3. 5 points.


    Guild Feats of Strength


    Guild


    Love is in the Air


    World Events


    World Events

    • Calavera (New) Defeat 50 contenders while wearing a contender's outfit purchased during Day of the Dead.
    • To The Afterlife (New) Defeat a contender while wearing a contender's outfit purchased during Day of the Dead.
    • Vientos! (New) Defeat 20 contenders while wearing a contender's outfit purchased during Day of the Dead.

    Änderungen an Klassen, Boni, Berufen und mehr Ground


    Companions


    Item Set Bonuses

    • Adaptive Warding Gives your Mage Armor a chance when struck by a harmful spell to reduce damage taken from that school of magic by 5 for 30 sec. Increases intellect by 20.
    • Adrenaline Rush Your ranged critical hits cause an Adrenaline Rush, granting you 50 mana. 5 Focus
    • Battlegear of Unyielding Strength Charge Bonus Name Changed from Battlegear of Unyielding Strength Intercept Bonus to Battlegear of Unyielding Strength Charge Bonus. -2 rage cost to Intercept. Increases the range of Charge by 5 yards.
    • Bear Armor Increases your armor by 1,400 in Bear Form and Dire Bear Form. Bear Form.
    • Conqueror Shout Bonus Decreases the rage cost of all Warrior shouts by 35%. Increases damage of Mortal Strike, Shield Slam, and Bloodthirst by 10%.
    • Cooldown Reduction Reduces the cooldown on Presence of Mind by 24 sec, on Blast Wave by 4 sec, and on Ice Block by 40 sec. Increases the damage of Fireball, Arcane Blast, and Frostbolt by 10%.
    • Corruption Increases damage caused by your Corruption by 12%. and Immolate by 12%.
    • Deathdealer Eviscerate Bonus 15% increased damage to your Eviscerate ability. and Envenom abilities.
    • Divine Favor Cooldown Reduces the cooldown on your Divine Favor ability by 15 sec. Avenging Wrath ability by 15 sec.
    • Doomcaller Immolate Bonus 5% increased damage on your Immolate spell. and Corruption spells.
    • Doomcaller Reduced Shadow Bolt Cost Reduces the mana cost of Shadow Bolt by 15%. Drain Soul, Incinerate, and Shadow Bolt by 15%.
    • Enhanced Critical Strike Name Changed from Enhanced Battle Shout to Enhanced Critical Strike. Increases the Strength and Agility granted by Battle Shout by 0. Increases critical strike chance by s1%.
    • Enigma Resist Bonus Grants +40% increased spell hit chance for 20 sec when one of your spells is resisted. Intellect increased by 15.
    • Feral Healing Touch Bonus Name Changed from Feral Regrowth Bonus to Feral Healing Touch Bonus. When you shift out of Bear Form, Dire Bear Form, or Cat Form, your next Regrowth Healing Touch spell takes 2.0 fewer sec. to cast.
    • Flurry Haste Speedup Your Flurry effect provides an additional 5% melee haste. Increases Haste by 5%.
    • Greater Heal On Greater On Heal critical hits, your target will gain Armor of Faith, absorbing up to 500 damage. Unlimited range.
    • Head Rush Your Backstab, Mutilate, Dispatch, Sinister Strike, and Hemorrhage critical hits cause you to regain 5 energy.
    • Heal Discount Name Changed from Greater Heal Discount to Heal Discount. Each time you cast Flash Heal, your next Greater Heal cast within 15 sec has its casting time reduced by 0.1, stacking up to 5 times.
    • Heal Refund Name Changed from Greater Heal Refund to Heal Refund. If your Greater Heal brings the target to full health, you gain 100 mana.
    • Healing Touch Heal Boost Name Changed from Nourish Heal Boost to Healing Touch Heal Boost. Your Nourish heals an additional 5% for each of your heal over time effects present on the target. Increases the healing from Healing Touch by 10%.
    • Holy Shield Block Value Each time you use your Holy Shield ability, you gain 33 dodge against a single attack in the next 12 sec. Increases your chance to block by 5%.
    • Improved Aspect of the Hawk Increases the ranged attack power bonus of your Aspect of the Hawk by 20%. Increases Attack Power by 10%.
    • Improved Feign Death Reduces the chance your Feign Death ability will be resisted by 5%. cooldown of Feign Death by 10 sec.
    • Improved Healing Touch Increases the healing from your Healing Touch and Nourish abilities by 5%. ability by 5%.
    • Improved Intellect Name Changed from Improved Flametongue Weapon to Improved Intellect. Your Flametongue Weapon ability grants an additional 20 spell power. Increases Intellect by 20.
    • Improved Mana Gems You gain 25% more mana when you use a mana gem. In addition, using a mana gem grants you 0 spell power for 15 sec. Increases the critical strike chance of Fireball, Frostbolt, and Arcane Blast by 5%.
    • Improved Rip and Ferocious Bite Increases the damage dealt by your Rip, Swipe Maul, and Ferocious Bite abilities by 15%.
    • Improved Shadow Bolt and Incinerate Increases the damage dealt by your Shadow Bolt, Malefic Grasp Drain Soul and Incinerate abilities by 6%.
    • Improved Shred and Mangle Name Changed from Improved Mangle to Improved Shred and Mangle. Reduces the energy cost of your Mangle Shred ability in Cat Form by 5 and increases the threat generated by your Mangle ability in Bear Form by 15%.
    • Improved Spiritual Attunement Increases the mana gained from your Spiritual Attunement ability by 10%. damage of Avenger's Shield by 15%.
    • Improved Strength of Earth Your Strength of Earth Totem ability grants an additional 12 strength. Agility increased by 12.
    • Improved Wrath and Starfire Name Changed from Improved Innervate to Improved Wrath and Starfire. Reduces the cooldown on your Innervate ability by 48 sec. Increases the damage of Wrath and Starfire by 10%.
    • Increase Rupture Damage Increases the damage dealt by your Rupture by 10%. and Eviscerate by 10%.
    • Increase Spell Dam 222 Increases Intellect by 190. 10.
    • Increase Spell Dam 250 Increases Intellect by 214. 10.
    • Increased Critical Hit Chance Name Changed from Increased Spell Hit Chance to Increased Critical Hit Chance. Improves your chance to hit with Taunt and Challenging Shout by 5%. critical strike chance by 3%.
    • Increased Flash Heal Name Changed from Increased Renew Duration to Increased Flash Heal. Increases the duration of your Renew spell by 3 sec. healing of Flash Heal by 15%.
    • Increased Intellect Name Changed from Increased Totem Radius to Increased Intellect. The radius of your totems that affect friendly targets is increased to 30 yd. Intellect increased by 10.
    • Increased Moonfire Duration Increases the duration of your Moonfire ability by 3 sec. and Sunfire abilities by 3 sec.
    • Increased Parry Chance Name Changed from Increased Hit Chance to Increased Parry Chance. Improves your chance to hit with Sunder Armor, Devastate, Heroic Strike, Revenge, and Shield Slam by 5%. Increases your chance to Parry by 5%.
    • Increased Retribution Aura Increases the damage from your Retribution Aura by 15. Increases your chance to Parry by 5%.
    • Insect Swarm Damage Your Insect Swarm deals an additional 10% damage. Increases the damage of Moonfire and Sunfire by 10%.
    • Intellect Name Changed from Renew to Intellect. Reduces the mana cost of your Renew spell by 12%. Intellect increased by 20.
    • Item - Death Knight T10 Melee 2P Bonus Your Obliterate and Scourge Strike abilities deal 10% increased damage, and your Heart Strike ability deals 7% increased damage.
    • Item - Death Knight T10 Tank 4P Bonus When you activate Blood Tap, you gain 12% damage reduction from all attacks for 10 sec. Reduces damage taken while Bone Shield is active by an additional 5%.
    • Item - Death Knight T12 Blood 2P Bonus Your melee attacks cause Burning Blood on your target, which deals 800 Fire damage every 2 sec for 6 sec and causes your abilities to behave as if you had 2 diseases present on the target.
    • Item - Death Knight T14 DPS 4P Bonus Your Pillar of Frost ability grants 5% additional Strength, and your Unholy Frenzy ability grants 10% additional haste. Summon Gargoyle lasts 5 sec longer.
    • Item - Death Knight T15 Blood 2P Bonus Reduces the cooldown Removes its Rune cost of your Rune Tap ability by 10 sec and removes its Rune cost.
    • Item - Death Knight T16 Blood 2P Bonus Every 10 Heart Strikes, Rune Strikes, Death Coils, Soul Reapers, or Blood Boils Death Coils, Pestilences, or Soul Reapers will add one charge to your next Bone Shield.
    • Item - Death Knight T17 Frost 2P Bonus Activating Pillar of Frost refreshes all of your Runes as Death Runes and generates 6 Runic Power. [ 0.100 * 167,171m2 ] Runic Power.
    • Item - Death Knight T8 Melee 4P Bonus Increases the bonus damage done per disease by 20% on Blood Strike, Heart Strike, Obliterate, and Scourge Strike. Critical strike chance increased by s1%
    • Item - Death Knight T8 Tank 2P Bonus Increases the damage done by Rune Strike by 10%. Death Coil by 10%.
    • Item - Death Knight T9 Melee 2P Bonus Your Blood Strike and Heart Your Death Coil and Frost Strike abilities have a chance to grant you 180 additional strength for 15 sec.
    • Item - Death Knight T9 Tank 2P Bonus Decreases the cooldown on your Dark Command ability by 2 sec and increases the damage done by your Blood Strike and Heart Strike abilities by 5%. Pestilence ability by 5%.
    • Item - Druid T10 Feral 2P Bonus Your Swipe Your Thrash (Bear) and Lacerate abilities deal 20% additional damage and the cost of your Rip ability is reduced by 10 energy.
    • Item - Druid T10 Feral 4P Bonus Your Enrage ability no longer increases damage taken and instead decreases all damage taken by 12%, and increases Barkskin reduces damage taken by an additional 10%, and the damage done by your Rake ability by 10%. is increased by 10%.
    • Item - Druid T11 Balance 4P Bonus Whenever Eclipse triggers, your critical strike chance with spells is increased by 15% for 8 sec. Each critical strike you achieve reduces that bonus by 5%. Increases the critical strike chance of Starsurge by 10%.
    • Item - Druid T12 Balance 4P Bonus While not in an Eclipse state, your Wrath generates 3 additional Lunar Energy and your Starfire generates 5 additional Solar Energy. Increases the damage of Wrath and Starfire by 10%.
    • Item - Druid T13 Balance 4P Bonus (Starsurge) Reduces the cooldown of Starsurge by 5 sec and increases its damage by 10%. Increases the damage of Starsurge by 15%.
    • Item - Druid T13 Restoration 2P Bonus (Healing Touch and Rejuv) Name Changed from Item - Druid T13 Restoration 2P Bonus (Innervate) to Item - Druid T13 Restoration 2P Bonus (Healing Touch and Rejuv). After using Innervate, the mana cost of your healing spells is reduced by 25% for 15 sec. Reduces the mana cost of Healing Touch and Rejuvenation by 5%.
    • Item - Druid T16 Balance 2P Bonus Arcane spells cast while in Lunar Eclipse will shoot a single Lunar Bolt at the target. Nature spells cast while in a Solar Eclipse will shoot a single Solar Bolt at the target. Increases the damage of Starfire, Wrath, and Starsurge by 5%.
    • Item - Druid T17 Balance 4P Bonus Wrath and Starfire casts reduce the cooldown of Celestial Alignment by $[3,000/1,000} sec. 3 sec.
    • Item - Druid T17 Feral 4P Bonus While Berserk is active, special attacks deal an additional 15% bleed damage to the target over until cancelled. 6 sec.
    • Item - Druid T17 Restoration 2P Bonus Nature's Swiftness now works on the next 4 spell casts. 5 spell casts.
    • Item - Druid T8 Balance 4P Bonus Each time your Insect Swarm Moonfire deals damage, it has a chance to make your next Starfire cast within 10 sec instant.
    • Item - Druid T9 Balance 2P Bonus (Moonfire) Your Moonfire ability now has a chance for its periodic damage to be critical strikes. Increases the critical strike chance of Moonfire and Sunfire by 10%.
    • Item - Druid T9 Restoration 2P Bonus (Healing Touch) Name Changed from Item - Druid T9 Restoration 2P Bonus (Nourish) to Item - Druid T9 Restoration 2P Bonus (Healing Touch). Increases the critical strike chance of your Nourish spell by 5%. Healing Touch spell by 5%.
    • Item - Hunter T10 4P Bonus When your Serpent Sting and Wyvern Sting Arcane Shot and Aimed Shot abilities deal damage, you have a 5% chance to gain 20% attack power for 10 sec.
    • Item - Hunter T13 4P Bonus (Arcane Shot) Your Arcane Shot ability has and Aimed Shot abilities have a chance to grant 30% haste to you and your pet for 15 sec.
    • Item - Hunter T14 4P Bonus Increases the duration of your Bestial Wrath ability by 6 sec, increases the chance for Black Arrow to trigger Lock and Load by 20%, and increases the ranged attack speed granted by Steady Focus by an additional 10%. damage of Aimed Shot by 10%.
    • Item - Hunter T16 2P Bonus Aimed Shot, Arcane Shot and Multi-shot reduce the cooldown of Rapid Fire by 8 seconds per cast. Increases the damage of Arcane Shot, Aimed Shot, and Multi-Shot by 15%.
    • Item - Hunter T8 2P Bonus Increases the damage done by your Serpent Sting by 10%. critical strike chance of Arcane and Aimed Shot by 10%.
    • Item - Hunter T9 2P Bonus Increases the damage done by your Serpent Sting ability by 10%. Increases Haste by 5%.
    • Item - Hunter WoD PvP 2P Bonus When your Freezing Trap activates, you and your pet gain 50 Focus. gain 50 Focus.
    • Item - Hunter WoD PvP Survival 4P Bonus When Black Arrow deals damage, it also increases Fire damage taken on your Black Arrow target by 1% for 4 sec. 2% for 4 sec.
    • Item - Mage T10 2P Bonus Your Hot Streak, Missile Barrage, and Brain Freeze talents also grant you 12% haste for 5 sec when the effect of the talent is consumed. Increases your Haste by 5%.
    • Item - Mage T10 4P Bonus Your Mirror Image ability also causes you to deal 18% additional damage for 30 sec. Increases the critical strike damage of Fireball, Frostbolt, and Arcane Blast by 15%.
    • Item - Mage T12 4P Bonus Your spells have an increased chance to trigger Brain Freeze or Hot Streak Pyroblast. In addition, Arcane Power decreases the cost of your damaging spells by 10% instead of increasing their cost.
    • Item - Mage T15 2P Bonus When Alter Time expires, you gain 1,800 Haste, Crit, and Mastery for 30 sec. Increases critical strike chance of Fireball, Frostbolt, and Arcane Blast by 10%.
    • Item - Mage T17 Arcane 2P Bonus After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 10% for until cancelled. 25% for 8 sec.
    • Item - Mage T17 Fire 4P Bonus When Hot Streak activates, you have a 100% chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 6 sec.Approximately 1.5 procs per minute)
    • Item - Mage T8 4P Bonus You have a chance for the effect of your Missile Barrage, Hot Streak, or Brain Freeze talent not to be consumed when you cast the spells which benefit. Increases the damage of Fireball, Arcane Blast, and Frostbolt by 10%.
    • Item - Mage WoD PvP Fire 2P Bonus Casting Scorch generates one stack of Ignition. Ignition reduces the cast time and increases the critical strike chance of Fireball by 15%, stacking up to 3 times.
    • Item - Monk T16 Brewmaster 2P Bonus When your Black Ox statue Guards another player, you also get a Guard for 8% of that amount. Reduces the cooldown of Fortifying Brew by 30 sec.
    • Item - Monk T17 Brewmaster 2P Bonus Dodging an attack generates $165,356 Energy. 3 Energy.
    • Item - Monk T17 Brewmaster 4P Bonus Purifying Brew generates 2 stacks of Elusive Brew. 4 stacks of Elusive Brew.
    • Item - Monk T17 Mistweaver 2P Bonus Consuming a 5 stack of Vital Mist generates 5 chi. 2 cCi.
    • Item - Monk T17 Mistweaver 4P Bonus Surging Mist multistrikes cause your next Thunder Focus Tea to generate 1% Chi. Stacks up to 0 times. 1 Chi. Stacks up to 5 times.
    • Item - Monk T17 Windwalker4P Bonus While Tigereye Brew's damage effect is active, your multistrike damage is increased by 2% 1% per stack of Tigereye Brew consumed.
    • Item - Paladin T10 Protection 4P Bonus When you activate Divine Plea Protection, you gain 12% dodge for 10 sec.
    • Item - Paladin T11 Retribution 4P Bonus Your Inquisition ability's duration is calculated as if you had one additional Holy Power. Avenging Wrath lasts 5 sec longer.
    • Item - Paladin T13 Holy 2P Bonus (Avenging Wrath) Name Changed from Item - Paladin T13 Holy 2P Bonus (Divine Favor) to Item - Paladin T13 Holy 2P Bonus (Avenging Wrath)
    • Item - Paladin T13 Protection 4P Bonus (Divine Guardian) Reduces the cooldown of Devotion Aura by 30 sec and increases the radius of its effect by 60 yards. Guardian of Ancient Kings by 30 sec.
    • Item - Paladin T16 Holy 4P Bonus Reduces the cooldown of Divine Favor by 60 sec. While Divine Favor Avenging Wrath by 60 sec. While Avenging Wrath is active, Mastery is increased by 250.
    • Item - Paladin T16 Retribution 2P Bonus When Art of War activates When you use Exorcism, all damage is increased by 5% for 6 sec.
    • Item - Paladin T8 Protection 2P Bonus Increases the damage done by your Seals of Vengeance, Corruption, and Righteousness by 10%. of Judgment by 15%.
    • Item - Paladin T9 Holy 2P Bonus (Avenging Wrath) Name Changed from Item - Paladin T9 Holy 2P Bonus (Judgment) to Item - Paladin T9 Holy 2P Bonus (Avenging Wrath). Increases the duration of your Judgments by 10 sec. Avenging Wrath by 5 sec.
    • Item - Paladin WoD PvP Retribution 2P Bonus While Avenging Wrath is active When you cast Avenging Wrath, the duration of all incoming crowd control effects on yourself is reduced by 50%.for 15 sec.
    • Item - Priest T13 Healer 2P Bonus (Power Word: Barrier and Divine Hymn) Name Changed from Item - Priest T13 Healer 2P Bonus (Power Infusion and Lightwell) to Item - Priest T13 Healer 2P Bonus (Power Word: Barrier and Divine Hymn). After using Power Infusion Word: Barrier or Divine Hymn, the mana cost of your healing spells is reduced by 25% for 23 sec.
    • Item - Priest T13 Healer 4P Bonus (Holy Word and Power Word: Shield) Your Power Word: Shield has a 10% chance to absorb 100% additional damage and increase the mana granted by Rapture by 100%, and the duration of your Holy Word abilities is increased by 33%.
    • Item - Priest T13 Shadow 2P Bonus (Shadow Word: Death) Shadow Word: Death deals an additional 55% damage, and reduces the damage you take from your own Shadow Word: Death when the target fails to die by 95%.
    • Item - Priest T16 Healer 2P Bonus Serendipity also increases the healing of your next Greater Heal or Prayer of Healing by 50% per stack. While Archangel is active, your critical chance is increased by 10%.
    • Item - Priest T16 Healer 4P Bonus Circle of Healing and Prayer of Mending casts increase the effect of your next Holy Word: Serenity by 33% and your Holy Word: Chastise and Sanctuary spells by 75%, stacking up to 3 times. While Spirit Shell is active, you gain 10% haste and 200 mastery. When you activate Archangel, you gain 5% haste and 100 mastery.
    • Item - Priest T16 Shadow 2P Bonus Shadowy Recall effects have their critical damage bonus increased by 40%. Increases the damage of Mind Blast by 20%.
    • Item - Rogue T14 4P Bonus Increases the duration of your Shadow Blades ability by 12 sec. Haste increased by 5%.
    • Item - Rogue T15 4P Bonus Shadow Blades also reduces the cost of all your abilities by 15%. Increases critical strike change of Envenom and Eviscerate by 20%.
    • Item - Rogue T8 4P Bonus Increases the damage done by your Rupture by 20%. and Eviscerate by 20%.
    • Item - Rogue T9 2P Bonus (Rupture) Your Rupture ability has a chance each time it deals damage to reduce the cost of your next ability by 40 energy. Haste increased by 5%.
    • Item - Shaman T12 Enhancement 2P Bonus Your Lava Lash gains an additional 5% damage increase per application of Searing Flames on the target. Increases damage of Lava Lash by 10%.
    • Item - Shaman T12 Restoration 4P Bonus Your Chain Heal spell no longer consumes your Riptide effect on the primary target. Increases the healing from Chain Heal by 10%.
    • Item - Shaman T17 Restoration 4P Bonus When you gain Tidal Waves, you have a 10% chance to reduce the mana cost of Chain Heal by 75 for 10 sec. 75% for 10 sec.
    • Item - Warlock T11 4P Bonus Periodic damage Increases damage over time from your Immolate, Corruption and Unstable Affliction spells has a 2% chance to cause your 2 next Fel Flame spells to deal 30% increased damage. by 10%.
    • Item - Warlock T15 DPS 4P Bonus Your Malefic Grasp and Your Drain Soul deal 5% more periodic damage, your Incinerate has a 8% chance to generate twice the normal Embers, and your spells generate 10% more Demonic Fury.
    • Item - Warlock T16 2P Bonus Conflagrate critical strikes have a 20% chance to increase the critical strike chance of Immolate and Incinerate by 10%. Unstable Affliction critical hits have a 50% chance to increase all damaging effects of Malefic Grasp and Drain Soul by 15% for 10 sec. Soul Fire has a 20% chance to increase you and your pet's damage dealt by 20%.
    • Item - Warlock T8 2P Bonus Increases the damage done by your Unstable Affliction by 20% Hand of Gul'dan damage by 20%, and your Immolate by 10%.
    • Item - Warlock T8 4P Bonus Increases the critical strike chance of your Shadow Bolt, Malefic Grasp Drain Soul and Incinerate spells by 5%.
    • Item - Warlock WoD PvP Demonology 2P Bonus When you or your pet are below 20% of maximum health, you gain 100 Versatility.100 yd range.
    • Item - Warrior T10 Protection 4P Bonus Your Battle Shout and Commanding Shout abilities now cause Your Shield Wall abilitiy now causes you to absorb damage equal to 20% of your maximum health. Lasts 10 sec.
    • Item - Warrior T11 DPS 4P Bonus Each time you use Overpower Mortal Strike or Raging Blow you gain a 1% increase to attack power for 30 sec stacking up to 3 times.
    • Item - Warrior T12 DPS 2P Bonus Your Battle Shout and Commanding Shout abilities increase Your Colossus Smash abilitiy increases all physical damage you deal by 10% for 12 sec.
    • Item - Warrior T13 Arms and Fury 2P Bonus (Inner Rage) Heroic Strike costs 5 less rage. Increases damage of Mortal Strike and Bloodthirst by 10%.
    • Item - Warrior T15 DPS 4P Bonus Activating Skull Banner now also increases your critical strike chance by 35% for 10 sec. Recklessness lasts 5 sec longer.
    • Item - Warrior T8 Melee 2P Bonus Heroic Strike and Slam Mortal Strike and Bloodthirst critical strikes have a chance to grant you 150 haste for 5 sec.
    • Item - Warrior T9 Melee 4P Bonus (Bonus Crit) Name Changed from Item - Warrior T9 Melee 4P Bonus (Heroic Strike and Slam) to Item - Warrior T9 Melee 4P Bonus (Bonus Crit). Increases the critical strike chance of your Slam and Heroic Strike abilities by 5%. Increases critical strike chance by 5%.
    • Judgment of Light Increases the amount healed by your Judgment of Light by 20. damage of Judgment by 15%.
    • Life Tap Reduces health cost of your Life Tap by 12%. Haste increased by 5%.
    • Life Tap Bonus Spirit Casting Life Tap grants you 60 spell power for 10 sec. Critical strike chance increased by 3%.
    • Moonkin Healing Touch Bonus Name Changed from Moonkin Regrowth Bonus to Moonkin Healing Touch Bonus. When you shift out of Moonkin Form, your next Regrowth Healing Touch spell costs 450 less mana.
    • Mortal Strike and Bloodthirst Bonus Name Changed from Overpower Bonus to Mortal Strike and Bloodthirst Bonus. Your Overpower ability now grants Your Mortla Strike and Bloodthirst abilities now grant you 50 Strength for 5 sec.
    • Mortal Strike and Bloodthirst Damage Up Name Changed from Slam Damage Up to Mortal Strike and Bloodthirst Damage Up. Increases the damage of your Slam by 10%. Mortal Strike and Bloodthirst by 10%.
    • Multi-Shot Reduces the mana Focus cost of your Multi-Shot and Aimed Shot by 20.
    • Rapid Fire Increases the duration of your Rapid Fire by 4 sec. Increases your Critical Strike by 30.
    • Recuced Holy Light Cast Time Your critical heals from Flash of Light and Holy Light reduce the cast time of your next Holy Light or Flash of Light spell by 0.50 sec for 10 sec. This effect cannot occur more than once per minute.
    • Revealed Flaw Your Eviscerate has and Envenom have a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
    • Striker's Rapid Fire Bonus Reduces the cooldown of your Rapid Fire ability by 2 minutes. Increases the damage of Arcane Shot and Aimed Shot by 10%.
    • Strong Current Increases the mana gained from your Mana Spring totems by 25%. Increases critical strike chance by 3%.
    • Sunfire and Moonfire Bonus Name Changed from Starfire Bonus to Sunfire and Moonfire Bonus. Increases your Starfire damage against targets afflicted with Moonfire or Insect Swarm by 10%. Increases the damage of Moonfire and Sunfire by 10%.
    • Totemic Mastery Whenever you have an air totem, an earth totem, a fire totem, and a water totem active at the same time, you gain 38 Spirit, 35 critical strike , and 45 Intellect. Increases Spirit by 38, Critical Strike by 35, and Intelleect by 45.
    • Trappings of Vaulted Secrets Intellect Bonus Name Changed from Trappings of Vaulted Secrets Mana Shield Bonus to Trappings of Vaulted Secrets Intellect Bonus. 15% increase to the total damage absorbed by Mana Shield. Intellect increased by 15.
    • Vampirism Your Shadow Bolts, Haunts, and Incinerates now have a chance to heal you for 300.


    Unknown Class


    Major Glyphs


    Minor Glyphs


    Death Knight


    Talents

    • Necrotic Plague A powerful disease that deals [ 1 + 4.66% 3% of AP ] Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you. Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead. Death Knight - LvL 100 Talent.


    Druid

    • Bear Form (Balance, Feral, Restoration) Shapeshift into Bear Form, increasing armor by 330% and Stamina by 40%. 600% and Stamina by 40%.
    • Bear Form (Guardian) Shapeshift into Bear Form, increasing armor by 330% and Stamina by 40%. 600% and Stamina by 40%. Also reduces all magical damage taken by 25% 3%, reduces all physical damage taken by 12% 6%, reduces the chance the Druid will be critically hit by 6% 25%, and reduces the chance for attacks to be parried by 3%. 6%.
    • Clearcasting Your next cast-time Druid class damaging or healing spell or offensive feral ability has its Mana, Rage or Energy cost reduced by 100%. Does not affect Nourish. 100 yd range. Instant. Your periodic healing from Lifebloom has a 4% chance to cause you to enter a Clearcasting state, causing your next Regrowth to be free. 100 yd range. Instant.
    • Moonfire Balance: A Lunar spell that burns the enemy for [ 1 + 47.25% of Spell Power ] Arcane damage and then an additional [ 10 + 33.75% of Spell Power ] Arcane damage over 20 sec. Upon reaching 100 Lunar Energy, your next Moonfire within 5 sec will deal 100% additional initial damage. Feral, Guardian, Restoration: A Lunar spell that burns the enemy for [ 1 + 47.25% of Spell Power ] Arcane damage and then an additional [ 10 + 33.75% of Spell Power ] Arcane damage over 20 sec. Lunar. 8.4% of Base Mana. 40 yd range. Instant.


    Talents

    • Claws of Shirvallah (New) Renegade Druids have developed the ability to shapeshift into a creature half man and half cat. This alternate Cat Form allows the use of all non-damaging Druid spells while shapeshifted, and increases Versatility by 5%. “Have we learned nothing from the Scythe of Elune?” --Archdruid Hamuul Runetotem Druid - LvL 100 Talent.
    • Dream of Cenarius Increases healing from Healing Touch by 20%. Each time you reach maximum Lunar or Solar Power, your next Healing Touch is instant and will cause your next Starsurge not to trigger its cooldown. Druid - LvL 90 Talent. Lunar Peak and Solar Peak also cause your Moonfire and Sunfire to heal an injured ally for [ 1 + 300% of Spell Power ]. Druid - LvL 90 Talent.
    • Germination You can apply two Rejuvenations to the same target. Druid - LvL 100 Talent. Rejuvenation's duration is also increased by 3,000%. Druid - LvL 100 Talent.
    • Guardian of Elune Savage Defense now lasts 3 sec, and increases your chance to dodge by 100%. Druid - LvL 100 Talent. Additionally, the recharge time on Savage Defense is now reduced by your base dodge chance %. Druid - LvL 100 Talent.
    • Rampant Growth Swiftmend now consumes your own Regrowth or Rejuvenation, but has no cooldown. Druid - LvL 100 Talent. and its healing is increased by 100%. Druid - LvL 100 Talent.
    • Soul of the Forest When you cast Swiftmend, you gain Soul of the Forest. Soul of the Forest reduces the cast time of your next Healing Touch by 100% 50%, or increases the healing of your next Regrowth, Wild Growth, or Rejuvenation by 100%. Druid - LvL 60 Talent.


    Balance

    • Starfire A Lunar spell that causes [ 186.75% of Spell Power ] Arcane damage to the target. Druid - Balance Spec. 15.5% 7.5% of Base Mana. 40 yd range. 2.7 sec cast.
    • Starsurge Instantly causes [ 280% of Spell Power ] Spellstorm damage to the target, benefitting from your strongest current Eclipse bonus. Also grants Lunar or Solar Empowerment, based on current Balance Energy side, which increases the damage of your next 2 Starfires or 3 Wraths by 30%. Max 3 charges. Charges shared with Starfall. Druid - Balance Spec. 15.5% 7.5% of Base Mana. 40 yd range. 2 sec cast.


    Feral

    • Tiger's Fury Increases physical damage done by 15% for 6 sec and instantly restores 60 Energy. Cannot be activated while Berserk is active. Only useable in Cat Form. Druid - Feral Spec. Instant. 30 sec cooldown.


    Guardian

    • Savage Defense Increases chance to dodge by 45% for 6 sec. Maximum 3 2 charges. Druid - Guardian Spec. 60 Rage. Instant. 1.5 sec cooldown.
    • Thick Hide Increases the armor bonus of Bear Form to 330%, reduces all magical damage taken by 25%, reduces all physical damage taken by 12%, and reduces the chance you'll be critically hit by attacks by 6%. Also reduces the cooldown on Barkskin by 30 sec and reduces the chance for your attacks to be parried by 3%. Druid - Guardian Spec.


    Restoration

    • Nature's Cure Cures harmful effects on the friendly target, removing all Magic, Curse, and Poison effects. Druid - Restoration Spec. 15.8% of Base Mana. 40 yd range. Instant. 8 sec cooldown.
    • Omen of Clarity Your periodic healing from Lifebloom has a 4% chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-time damaging or healing spell or offensive feral ability by 100%. Druid - Restoration Spec. causing your next Regrowth to be free. Druid - Restoration Spec.


    Major Glyphs

    • Glyph of Entangling Roots Reduces the cast time of your Entangling Roots by 0.2 sec. Major Glyph. 0.5 sec. Major Glyph.
    • Savagery (New) Savage Roar is now always active passively, but its effect is reduced by 5%. Major Glyph.


    Minor Glyphs

    • Glyph of the Solstice (New) Your Starfall is now replaced with Sunfall and your Hurricane is now replaced with Astral Storm. Minor Glyph.


    Hunter

    • Aspect of the Fox (New) Party and raid members within 40 yards take on the aspects of a fox, allowing them to move while casting all spells and abilities for 6 sec. Only one Aspect can be active at a time. Instant. 3 min cooldown.


    Talents

    • Lone Wolf now only increases damage of Auto Shot, Arcane Shot, Cobra Shot, Black Arrow, and Explosive Shot, rather than all damage.


    Pets

    • Breath of the Winds Name Changed from Lightning Breath to Breath of the Winds. Breathes lightning, increasing magic damage taken by 5% for 45 sec. Special Ability. 40 yd range. Instant (Channeled). 30 sec cooldown. The wind serpent causes windy gusts, increasing your raid's multistrike chance by 5%. Special Ability. 100 yd range. Instant (Channeled).
    • Chitinous Armor Name Changed from Ravage to Chitinous Armor. Violently attacks an enemy, causing the enemy target to take 5% increased physical damage for 25 sec. Special Ability. Melee range. Instant. 15 sec cooldown. The ravager's chitinous armor increases your raid's Versatility by 3%. Special Ability. 100 yd range. Instant.
    • Double Bite Name Changed from Lava Breath to Double Bite. Your pet breathes a double gout of molten lava at the target, increasing magic damage dealt to the target by 5%. Special Ability. 30 yd range. Instant. 30 sec cooldown. Your pet's ancient experience of attacking multiple times at once imbues your raid with a 5% increased multistrike chance. Special Ability. 100 yd range. Instant.
    • Frost Breath Your pet simultaneously breathes frost and lightning at an enemy target, slowing the target for 5 sec and increasing magic damage dealt to the target by 5% for 5 min. Special Ability. 30 yd range. Instant. 10 sec cooldown.
    • Froststorm Breath The Chimera channels a frozen breath attack, causing [ 14.4% of RAP ] Froststorm damage every 2 sec for 8 sec to all enemies within 12 yards. Froststorm Breath also increases the magic damage taken by all enemy targets it hits by 5% for 5 min until cancelled. Exotic Ability. 10 Focus, plus 5 per sec. Instant (Channeled).
    • Indomitable Name Changed from Gore to Indomitable. Your boar gores the enemy, causing it to take 4% increased physical damage for 30 sec. Special Ability. Melee range. Instant. 10 sec cooldown. The boar's fearless approach to battle inspires your raid, increasing Versatility by 3%. Special Ability. 100 yd range. Instant.
    • Sonic Focus Name Changed from Sonic Blast to Sonic Focus. Emits a piercing shriek, increasing magic damage taken by 5% for 5 min. Special Ability. 20 yd range. Instant. 45 sec cooldown. multistrike chance by 5%. Special Ability. 100 yd range. Instant.
    • Spry Attacks Name Changed from Fire Breath to Spry Attacks. Breathes Fire on the target, increasing magic damage taken by 5% for 45 sec. Special Ability. 40 yd range. Instant (Channeled). 30 sec cooldown. The quick dragonhawk imbues your raid with its powerful magic, increasing multistrike chance by 5%. Special Ability. 100 yd range. Instant (Channeled).
    • Strength of the Earth Increases your raid member's Strength, Agility, and Intellect by 5% for until cancelled. 100 yd range. Instant. and Versatility by 3%.. 100 yd range. Instant.
    • Tenacity Name Changed from Talon Strike to Tenacity. The bird of prey viciously tears at the target with its talons, causing the Physical Vulnerability effect. Physical Vulnerability Weakens the constitution of an enemy target, increasing their physical damage taken by 5% for 30 sec. Special Ability. 20 yd range. Instant. 20 sec cooldown. A master of lone surivival, the Bird of Prey increases your raid's Versatility by 3%. Special Ability. 100 yd range. Instant.
    • Wild Strength Name Changed from Stampede to Wild Strength. Your rhino slams into a nearby enemy, causing it to take 4% increased physical damage and 5% increased magic damage for 30 sec. Special Ability. Melee range. Instant. 15 sec cooldown. The Rhino's presence inspires your raid, granting them 3% Versatility and 5% multistrike chance. Special Ability. 100 yd range. Instant.


    Major Glyphs


    Mage


    Talents

    • Ice Ward Protects a friendly target for 30 sec. Any melee attack will consume the ward and freeze The next 0 melee attackers will trigger a Frost Nova, freezing all enemies within 10 yds for 5 sec. Mage - LvL 45 Talent. 1% of Base Mana. 40 yd range. Instant. 20 sec cooldown.
    • Incanter's Flow Magical energy flows through you while in combat, building up to 25% 20% increased damage and then diminishing down to 5% 4% increased damage, cycling every 10 sec. Mage - LvL 90 Talent.
    • Mirror Image now has a 2 minute cooldown and 40 sec duration, rather than a 3 minute cooldown and 30 sec duration.


    Monk

    • Detox 8 sec cooldown.
    • Surging Mist Heals the lowest health party or raid member within 45 yards for [ 1 + 201.64% of Spell Power 1;]. Generates 1 Chi. If cast while channeling Soothing Mist, Surging Mist will be instant cast and heal that target over all others. 6.4% of Base Mana. 40 yd range. 1.5 sec cast.
    • Surging Mist (Brewmaster, Windwalker) Heals the target for [ 1 + 201.64% of Spell Power ]. 1.
    • Surging Mist (Mistweaver) Heals the target for [ 1 + 201.64% of Spell Power ]and generates 1 Chi. 1and generates 1 Chi.
    • Surging Mist (Brewmaster, Windwalker) Heals the target for [ 1 + 201.64% of Spell Power ]. 1.
    • Surging Mist (Mistweaver) Heals the target for [ 1 + 201.64% of Spell Power ]and generates 1 Chi. 1and generates 1 Chi.


    Talents

    • Path of Mists While in combat, you Causes you to leave a trail of healing spheres behind you as you move, spaced 3 2 yards apart. These healing spheres last 15 sec. Monk - LvL 100 Talent.0.625% of Base Mana, plus 1.25% per sec. Instant.


    Paladin

    • Jailor's Judgement Teleports the enemy player Sends the enemy Player straight to your faction's prison. 15 yd range. Instant. 3 min cooldown.


    Talents

    • Eternal Flame 1 sec cooldown.
    • Final Verdict Empowers your weapon with holy energy, and performs a devastating strike, dealing sw1 Holy damage sw2 Holy damage. While Seal of Righteousness is active, Final Verdict will also deal 50% as much damage to all other enemies near the target. Replaces Templar's Verdict. Paladin - LvL 100 Talent. 3 Holy Power. 10 yd range. Instant.
    • Sanctified Wrath (New) Your Holy Wrath now generates 1 Holy Power, and deals 100% additional damage. Paladin - LvL 75 Talent.
    • Sanctified Wrath (Protection) Protection Reduces Judgment's cooldown of Judgment by 50%, and causes it to generate one additional Holy Power. Avenging Wrath also increases healing received by 20%.
    • Seraphim The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, Multistrike, Versatility, and Bonus Armor from gear by 30% for 10 50% for 15 sec. Paladin - LvL 100 Talent. 5 Holy Power. Instant. 30 sec cooldown.


    Protection

    • Holy Wrath now has a 15 sec cooldown, up from 9 sec.


    Priest

    • Ascension now has a 20 sec duration, up from 10 sec.


    Talents


    Discipline & Holy

    • Purify Dispels harmful effects on the target, removing all Magic and Disease effects. Priest - Discipline & Holy Spec. 2.6% of Base Mana. 40 yd range. Instant. 8 sec cooldown.


    Major Glyphs


    Rogue


    Perks

    • Swift Poison Name Changed from Instant Poison to Swift Poison


    Shaman


    Talents

    • Cloudburst Totem Name Changed from Condensation Totem to Cloudburst Totem. Summons a Water Totem with 5 health at the feet of the caster for 15 sec that collects 5% of all overhealing, and grants it to the Shaman as spell power toward their next Healing Wave, Healing Surge, Chain Heal, or Riptide power from all healing. When the Cloudburst Totem is destroyed, replaced, or expires, the stored power is released, healing all injured allies for a total of 0% of all healing done while it was active, split evenly between them. Shaman - LvL 100 Talent. Instant. 30 sec cooldown.
    • Primal Elementalist Your Earth, Storm and Fire Elemental Totems draw forth primal elementals 80% more powerful than regular elementals, with additional abilities, and acting directly under your control. Shaman - LvL 90 Talent.


    Restoration

    • Purify Spirit Removes all Curse and Magic effects from a friendly target. Shaman - Restoration Spec. 16.4% of Base Mana. 40 yd range. Instant. 8 sec cooldown.


    Warlock


    Perks

    • Improved Molten Core Molten Core reduces the cast time and mana cost of Soul Fire by an additional 25%. 10%.


    Talents

    • Burning Rush Drains Iincrease your movement speed by 50%, but also deals damage to you equal to 4% of your maximum health per second to increase your movement speed by 50%. Movement-impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled. Warlock - LvL 60 Talent. Instant.
    • Demonbolt Consumes 30% of your current Demonic Fury to deal up to [ 1 + 600% of Spell Power ] Shadowflame damage. The next time you have less than 40 Demonic Fury, all Demonic Fury spent on your most recent Demonbolt will be refunded. Warlock - LvL 100 Talent Launch of ball of demonic energy at the target, dealing [ 1 + 200% of Spell Power ] Chaos damage. Each Demonbolt increases the cost of further Demonbolts by 50% for 60 sec (reduced by Haste), stacking up to 10 times. Warlock - LvL 100 Talent. 160 Demonic Fury. 40 yd range. 2 sec cast.
    • Grimoire of Sacrifice Affliction: Sacrifice your demon to gain one of its abilities, increase the critical strike chance of many of your single target spells by 35%, and damage of your Drain Soul, Haunt, and Drain Life by 20%. Also causes you to regenerate 2% of maximum health every 8 sec. Lasts 60 min or until you summon a demon. Demonology, Destruction: Sacrifice your demon to gain one of its abilities, increase the damage of your Incinerate, Chaos Bolt, and Shadowburn by 20%. Does not apply to spells affected by Fire and Brimstone. Also causes you to regenerate 2% of maximum health every 8 sec. Lasts 60 min or until you summon a demon. Warlock - LvL 75 Talent. Unlimited range. Instant. 30 sec cooldown.
    • Grimoire of Synergy (New) When you or your demon deal damage, there is a chance to trigger Demonic Synergy, granting the other one 15% increased damage for 15 sec. Warlock - LvL 75 Talent.


    Warrior


    Talents

    • Anger Management Every 30 rage that you spend reduces the remaining cooldown of your Readiness-affected abilities by 1 sec. Warrior - LvL 100 Talent. several of your abilities by 1 sec: Avatar Bloodbath Bladestorm Storm Bolt Shockwave Dragon Roar Mocking Banner Heroic Leap 30[Shield Wall Demoralizing Shout Last Stand][Recklessness Die by the Sword] Warrior - LvL 100 Talent.
    • Ignite Weapon Ignite your weapon and deal sw2 Physical damage (increased 40% if a one-handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown. Replaces Heroic Strike. Warrior - LvL 100 Talent. 30 Rage. Melee range. Instant. 1.5 sec cooldown.
    • Ignite Weapon Ignite your weapon and deal 65% weapon damage (91% if a one-handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown. Replaces Heroic Strike. Warrior - LvL 100 Talent. 30 Rage. Melee range. Instant. 1.5 sec cooldown.


    Arms

    • Execute Attempt to finish off a foe, causing sw2 Physical damage to the target, and consuming up to 50 30 additional Rage to deal up to $168,874sw2 additional damage. Only usable on enemies that have less than 20% health. Warrior - Arms Spec. 10 Rage. Melee range. Instant.
    • Mortal Strike A vicious strike that deals sw3 Physical damage and reduces the effectiveness of healing on the target for 10 sec. Warrior - Arms Spec. 30 20 Rage. Melee range. Instant. 6 sec cooldown.


    Fury

    • Raging Blow A mighty blow that deals $96,103sw2 Physical damage with your main-hand weapon and deals $85,384sw2 Physical damage with your off-hand weapon. Raging Blow will also extend the duration of your Colossus Smash by 2 sec. Becoming Enraged enables one charge of Raging Blow. Limit 2 charges. Warrior - Fury Spec. 10 Rage. Melee range. Instant.


    Fury & Arms


    Fury & Protection

    • Enrage (Fury) Bloodthirst and Colossus Smash critical strikes, activating Berserker Rage, and critical blocks and activating Berserker Rage will Enrage you, generating 10 Rage and increasing damage done by 10% for 6 sec.
    • Enrage (Protection) Shield Slam and Devasate critical strikes, activating Berserker Rage, and critical blocks critical blocks, and activating Berserker Rage will Enrage you, generating 10 Rage and increasing damage done by 10% for 6 sec.


    Protection

    • Shield Slam Slam the target with your shield, causing [ 383% [ 308% of AP + 1 ] damage and generating 20 Rage. Critical strikes with Shield Slam cause your next Heroic Strike to cost no Rage and be a critical strike. Warrior - Protection Spec. Melee range. Instant. 6 sec cooldown.


    Protection & Arms

    • Thunder Clap (Arms) Blasts all enemies within 8 yards for [ 123.5% [ 1 + 84% of AP ] damage and reduces their movement speed by 50% for 6 sec.
    • Thunder Clap (Protection) Blasts all enemies within 8 yards for [ 102.89% [ 1 + 70% of AP ] damage and reduces their movement speed by 50% for 6 sec.
    • Thunder Clap 30 10 Rage.


    Major Glyphs

    • Glyph of Wind and Thunder Name Changed from Glyph of Whirlwind to Glyph of Wind and Thunder. Increases the radius of Whirlwind and Thunder Clap by 4 yards. Major Glyph.


    Professions


    Archaeology

    • Ancient Frostwolf Fang (New)
    • Barbed Fishing Hook This arm-length fishing hook nest of barbs has less in common with a traditional fishing hook and more with a halberd. The Stormreaver clan are the master navigators and fishermen of Draenor, and judging by the size of this hook their prey is no less savage than those of the landlocked clans. 2 sec cast. an elaborate halberd. You can only imagine the size of the leviathan that could be pulled in by such a hook, and it's no surprise that most orcs prefer to hunt their prey from land. 2 sec cast.
    • Headdress of the First Shaman (New)
    • Pearl of Yu'lon Etched around the center of this orb of jade is a serpent eating its own tail. Inscriptions on either hemisphere read: 'There is but one certainty - every end marks a new beginning.' This orb, carved during the reign of Pandaren Emperor Shu Blindeye in honor of the Jade Serpent, is a representation of his her rebirth into a new body every hundred years. Yu'lon still bestows wisdom and insight from his her temple in the Jade Forest. 2 sec cast. Gives 3 skillups.


    Blacksmithing


    First Aid


    Leatherworking


    Quelle: MMO-Champion & WoWhead [/feedquote]